
Emily Blain
Need proofreading for your board game, ttrpg, or video game? Send me an email and let's chat!
Notable projects
Mindclash Games
- Voidfall
- Ironwood
- Trickerion - Arcane ArtsGravita Games
- Sanctorvm
- Crystal AgeThe Koryo Hall of AdventuresX-ODUS: Rise of the CorruptionSmunchy Games
- Paths: World of Adia
- Paths NovellasGaming Ballistic
- The Citadel at Norðvorn
- Forest's End
- Dragons of RosgarthDreamcraft Games
- Theosis & Theosis: Godslayer
- Aeolis
- USS Freedom- Skytear
Testimonials
Literally could not be happier. This was exactly what the rules needed.
- Jim Moody, designer of Null ProtocolProofreading is not about correcting mistakes. It is about understanding what someone is trying to communicate and efficiently delivering their message. Emily was there whenever I needed her. She never stuck to whatever I was writing; she was in my mind actually understanding what I should have been writing. I recommend her to anyone without hesitation.
- Panagiotis Aiollus Laskaris, Dreamcraft GamesEmily has a great eye for detail and a good sense of how rulebooks should work. She picked out typos and inconsistencies in our draft, and helped us answer a couple key questions about how to make our rulebook easier to understand. Recommended.
- Brendan Riley, Rattlebox GamesI needed help with game rules edits which were very hard to do right and Emily did a fantastic job. Thanks from the Sky Relics Team.
- Derek Heath, Sky Relics Games---"I can edit myself" is probably one of the biggest myths in writing. Fortunately, it's not something I have deluded myself into thinking. I know I need an editor, and I'd like to introduce you to mine: Emily Blain.She came recommended to me through Smunchy Games. We chatted, and I asked her my most important question: "Where do you stand on the Oxford comma?"She fired right back: "How many spaces do you put after a period?"Asked and answered, and we knew we'd get along.She did a quick test-edit of a few thousand words of the manuscript, and named her price. I told her that was unacceptable and doubled it. Good work is worth paying for.
- Douglas Cole, The Citadel at Norðvorn, "Meet the Editor" update post